Public void DialogItemHook(DialogItemMessage *dimP ) { dimP->msgUnderstood= TRUE; switch (dimP->messageType) { case DITEM_MESSAGE_CREATE: break; case DITEM_MESSAGE_ALLCREATED: break; case DITEM_MESSAGE_BUTTON: break; case DITEM_MESSAGE_QUEUECOMMAND: break; case DITEM_MESSAGE_DESTROY: break; default: dimP->msgUnderstood= FALSE; break; } }